Wingo is the most played game on 6 Club, and the simplest to learn. Each round draws one number from 0 to 9, every number carries a colour, and you choose before the timer runs out. Here are the full Wingo rules: the number–colour chart, every choice you can make, round lengths, and worked examples. When you’re ready, log in to 6 Club and open Wingo from the Lottery section.
How a Wingo round works
- A round opens. The timer starts and a new period number appears.
- You choose. Pick a colour, a number, or Big/Small.
- The round locks. In the last few seconds no new choices are accepted.
- The result is drawn. One number from 0 to 9 appears with its colour and size, and it’s added to the results history.
- The next round opens straight away.
Wingo number and colour chart
Every Wingo result is a single number. Its colour and size follow from that number:
| Number | Colour | Size |
|---|---|---|
| 0 | Red + Violet | Small |
| 1 | Green | Small |
| 2 | Red | Small |
| 3 | Green | Small |
| 4 | Red | Small |
| 5 | Green + Violet | Big |
| 6 | Red | Big |
| 7 | Green | Big |
| 8 | Red | Big |
| 9 | Green | Big |
Easy way to remember it: odd numbers are Green and even numbers are Red. 0 and 5 also carry Violet. 0–4 are Small and 5–9 are Big.
What you can choose in Wingo
Colour: Green, Red or Violet
Green matches 1, 3, 5, 7 and 9. Red matches 0, 2, 4, 6 and 8. Violet only matches 0 and 5, the two numbers that carry two colours.
Number: 0 to 9
Choose one exact number. It only matches if that number is drawn.
Big or Small
Big matches any result from 5 to 9. Small matches any result from 0 to 4.
Wingo round lengths
Wingo runs in three versions. Each is a separate game with its own timer, period numbers and results. A result in Wingo 30 sec has no connection to the result in Wingo 1 min.
| Version | New result every | Rounds per hour |
|---|---|---|
| Wingo 30 sec | 30 seconds | 120 |
| Wingo 1 min | 1 minute | 60 |
| Wingo 3 min | 3 minutes | 20 |
Shorter versions move fast. If you prefer time to think between rounds, start with Wingo 3 min.
Worked examples
| Result | Colour | Size | Choices that match |
|---|---|---|---|
| 7 | Green | Big | 7, Green, Big |
| 2 | Red | Small | 2, Red, Small |
| 5 | Green + Violet | Big | 5, Green, Violet, Big |
| 0 | Red + Violet | Small | 0, Red, Violet, Small |
| 8 | Red | Big | 8, Red, Big |
Period numbers and the results history
Every Wingo round has a unique period number, usually made up of the date followed by the round’s sequence number. It identifies exactly which round a result belongs to. If you ever contact support about a round, quote its period number.
Below the timer, the results history lists recent periods with the number, colour and size drawn. It’s a record of what has happened. Every Wingo result is generated at random and is independent of the one before it, so a run of five Reds doesn’t make Green any more likely next round.
Tips for a smooth Wingo session
- Make your choice early. Choices aren’t accepted during the lock period at the end of each round.
- Keep a steady connection. On a slow network the timer can lag. See how to fix lag on budget Android phones.
- Set a limit before you start, for both time and spending, and take a break at least every 30 minutes.
Wingo FAQ
Why do 0 and 5 have two colours?
0 is Red and Violet, and 5 is Green and Violet. That’s how Violet matches: it only appears on those two numbers.
What does Big and Small mean in Wingo?
Big is any result from 5 to 9, and Small is any result from 0 to 4.
Is every Wingo result random?
Yes. Each result is generated at random and doesn’t depend on previous rounds.
Are Wingo 30 sec and Wingo 1 min results linked?
No. Each version is a separate game with its own results.
What happens if I choose during the lock period?
Your choice isn’t accepted for that round. Wait for the next round to open.
For K3, 5D and TRX, see 6 Club lottery games explained.